USPatent applicationPatented

Head mounted display and light adjusting method thereof

Granted 16 Feb 2021 · 1 office action

Assignee: Acer Incorporated

Law firm: Law firm · Log in to unlock

Attorney: Attorney · Log in to unlock

Inventors: Chueh-Pin Ko · Examiner: Clifford Hilaire · AU 2488 · TC 2400

Life of the application

9 dated events
⤢ drag to zoom20202022202420262028203020322034203620382040ProsecutionOwnershipTerm & fees
ProsecutionOwnershipTerm & feeshover for detail · click to open

Abstract

The disclosure provides a head mounted display (HMD) and a light adjusting method thereof. The HMD includes a housing, a first chamber, a second chamber, and a light source. The first chamber is disposed in the housing and disposed with a display, wherein the display plays a video content. The second chamber is disposed in the housing and adjacent to the first chamber, wherein a through hole is disposed between the first chamber and the second chamber, and the video content propagates from the first chamber to the second chamber via the through hole. The light source is disposed on at least one side of at least one of the first chamber and the second chamber, wherein the light source provides a light in response to the video content or a system state of the HMD.

Description

8 parts
›CROSS-REFERENCE TO RELATED APPLICATION

This application claims the priority benefit of Taiwan application serial no. 107140345, filed on Nov. 14, 2018. The entirety of the above-mentioned patent application is hereby incorporated by reference herein and made a part of this specification.

›BACKGROUND OF THE INVENTION

1. Field of the Invention

The present disclosure relates to a head-mounted display and an adjusting method thereof, and more particularly to a head-mounted display that provides additional light in response to displayed contents by using a light adjusting method thereof.

2. Description of Related Art

A head-mounted display (HMD) is a display device that is worn on the user's head and presents the video information directly to the user's eyes. However, due to the limitation of the existing structure of the HMD, the visual experience perceived by the user often cannot specifically reflect the visual experience that people can feel in the real world. Specifically, since the light in the surrounding environment cannot enter the visual space provided by the HMD to the user, the user may feel like viewing the video content provided by the HMD through a telescope, as shown in FIG. 1 . In this case, the user still feels a little unrealistic, which affects the operating experience for the HMD.

›SUMMARY OF THE INVENTION

In view of this, the present disclosure provides a head-mounted display and a light adjusting method thereof that can be used to solve the above technical problems.

The present disclosure provides a head-mounted display (HMD) including a housing, a first chamber, a second chamber, and at least one light source. The first chamber is disposed in the housing and disposed with a display, wherein the display is used for playing a video content. The second chamber is disposed in the housing and adjacent to the first chamber, wherein a through hole is disposed between the second chamber and the first chamber, and the video content propagates from the first chamber to the second chamber via the through hole. The at least one light source is disposed on at least one side of at least one of the first chamber and the second chamber, wherein the at least one light source provides at least one light in response to the video content or a system state of the HMD.

The present disclosure provides a light adjusting method of an HMD. The method includes: retrieving a video content of a display in the first chamber or a system state of the HMD; and controlling the at least one light source to provide at least one light in response to the video content or a system state of the HMD, wherein the at least one light source is disposed on at least one side of at least one of the first chamber and the second chamber.

Based on the above, the HMD and the light adjusting method of the present disclosure can provide additional light through a light source disposed in the first chamber and/or the second chamber, thereby allowing the wearer to experience a better visual experience.

To make the aforementioned more comprehensible, several embodiments accompanied with drawings are described in detail as follows.

›BRIEF DESCRIPTION OF THE DRAWINGS

The accompanying drawings are included to provide a further understanding of the disclosure, and are incorporated in and constitute a part of this specification. The drawings illustrate embodiments of the disclosure and, together with the description, serve to explain the principles of the disclosure.

FIG. 1 is a schematic diagram of a conventional HMD visual experience.

FIG. 2A is a side cross-sectional view of the HMD according to an embodiment of the disclosure.

FIG. 2B is a front view of the HMD according to FIG. 2A .

FIG. 2C is a wearing scenario according to FIG. 2A and FIG. 2B .

FIG. 3 is a schematic diagram of a visual experience provided by an HMD according to an embodiment of the disclosure.

FIG. 4 illustrates a plurality of light source arrays according to embodiments of the disclosure.

FIG. 5 illustrates a plurality of light source arrays according to other embodiments of the disclosure.

FIG. 6 is an exploded view of an HMD according to an embodiment of the disclosure.

FIG. 7 shows side cross-sectional views of the HMD according to various embodiments of the present disclosure.

FIG. 8 is a flow chart of adjusting light according to an embodiment of the disclosure.

FIG. 9A is a schematic diagram of a VR scenario according to an embodiment of the disclosure.

FIG. 9B is a schematic diagram of a VR scenario according to FIG. 9A of the present disclosure.

›DESCRIPTION OF THE EMBODIMENTS · 1 of 4

Reference will now be made in detail to the present preferred embodiments of the disclosure, examples of which are illustrated in the accompanying drawings. Wherever possible, the same reference numbers are used in the drawings and the description to refer to the same or like parts.

See FIG. 2A , FIG. 2B and FIG. 2C , wherein FIG. 2A is a side cross-sectional view of the HMD according to an embodiment of the present disclosure, FIG. 2B is a front view of the HMD according to FIG. 2A , and FIG. 2C is a wearing scenario according to FIG. 2A and FIG. 2B . As shown in FIG. 2A , the HMD 200 proposed by the present disclosure includes a housing 205 , a first chamber 210 , a second chamber 220 , and light sources 230 a and 230 b . In various embodiments, the HMD 200 can be used to play video contents of virtual reality (VR), video contents of first person view (FPV), or other similar video contents.

The first chamber 210 is disposed in the housing 205 and is provided with a display 215 , wherein the display 215 can be used to play the above-mentioned video contents. In an embodiment, the video content may be provided by a host computer, a tablet computer, a smart phone connected to the HMD 200 , but the disclosure is not limited thereto.

The second chamber 220 is disposed in the housing 205 and adjacent to the first chamber 210 . A through hole 225 is disposed between the second chamber 220 and the first chamber 210 , and the video content can be propagated from the first chamber 210 to the second chamber 220 via the through hole 225 .

In the present embodiment, the first chamber 210 may have a front side and a rear side, wherein the display 215 may be disposed on the front side of the first chamber 210 , and the through hole 225 may be disposed on the rear side of the first chamber 210 . Similarly, the second chamber 220 may have a front side and a rear side, wherein the through hole 225 may be disposed on the front side of the second chamber 220 , and the rear side of the second chamber 220 may be implemented as an open side. As shown in FIG. 2C , the rear side (i.e., the open side) of the second chamber 220 can be used to receive the face of the wearer 299 of the HMD 200 .

In this embodiment, the first chamber 210 may have a top side, a bottom side, a left side, and a right side, and the second chamber 220 may have a top side, a bottom side, a left side, and a right side. For ease of understanding, only the top side and the bottom side of the first chamber 210 and the second chamber 220 are depicted in FIG. 2A , and the right and left sides of the first chamber 210 and the second chamber 220 are omitted.

In various embodiments, the light sources 230 a and 230 b may be implemented as optical elements such as LEDs, OLEDs, etc., but the disclosure is not limited thereto. In FIG. 2A , the light source 230 a may be disposed on the top side of the first chamber 210 , and the light source 230 b may be disposed on the top side of the second chamber 220 , but the present disclosure is not limited thereto.

In other embodiments, the light source 230 a may also be disposed on the right side, the left side, and/or the bottom side of the first chamber 210 . Moreover, the light source 230 b may also be disposed on the right side, the left side, and/or the bottom side of the second chamber 220 . In addition, in another embodiment, the HMD 200 may also include only the light source 230 a , which may be disposed on either side of the first chamber 210 or the second chamber 220 . In short, the HMD proposed by the present disclosure can be broadly understood to include at least one light source, and the at least one light source can be disposed on at least one side of one of the first chamber and the second chamber. In addition, when a plurality of light sources are disposed in the HMD, the light sources may also be presented in the form of an array of light sources, and the relevant details will be described later.

For ease of explanation, it will be assumed that the light source of the present disclosure is mounted on the top side of the first chamber and/or the second chamber, but it is not intended to limit the possible embodiments of the present disclosure.

In an embodiment of the disclosure, light sources 230 a and 230 b may provide lights 231 a and 231 b in response to the aforementioned video content or system state of the HMD 200 .

As shown in FIG. 2C , the HMD 200 of the present disclosure can include a signal processor 250 (which is, for example, a microprocessor or other similar processor) that can be used to determine the specific aspects (e.g., color and/or intensity) of the lights 231 a and 231 b based on a part of the video content. For example, if the video content is a 360-degree image, the foregoing part of the video content may be the top image of the 360-degree image. In this case, the lights 231 a and 231 b can be adjusted to correspond to the color of the top image.

Please refer to FIG. 3 , which is a schematic diagram of a visual experience provided by an HMD according to an embodiment of the disclosure. In FIG. 3 , it is assumed that the video content 310 is a picture provided to the wearer 299 by the HMD 200 of FIG. 2A . In the present embodiment, the video content 310 is, for example, a 360-degree image taken under a blue sky. In this case, the top image of the video content 310 should be a blue sky. Accordingly, the lights 231 a and 231 b provided by the light sources 230 a and 230 b may be adjusted by the signal processor 250 to present a color (e.g., blue) corresponding to the blue sky.

For another example, if the video content 310 is a 360-degree image taken under the stars, the top image should be a starry sky. Accordingly, the signal processor 250 can adjust the lights 231 a and 231 b to correspond to the color of the starry sky (e.g., black). For another example, if the video content 310 is a 360-degree image taken under a yellow street light, the top image should be a yellow street light. Accordingly, the signal processor 250 can adjust the lights 231 a and 231 b to correspond to the color (e.g., yellow) of the yellow street light.

›DESCRIPTION OF THE EMBODIMENTS · 2 of 4

In another embodiment, if the video content does not include content (for example, the top image described above) that can be used as the basis for adjusting the light, the signal processor 250 can also capture a part of the video content corresponding to the side of the light source, and accordingly adjust the way the light is presented.

Taking FIG. 3 as an example, if the video content 310 does not have the aforementioned top image because it is not a 360-degree image, the signal processor 250 can capture the part of the video content on the top side (i.e., the side where the light sources 230 a and 230 b are disposed in the first chamber 210 and the second chamber 220 ) of the video content 310 . In various embodiments, a part of the content captured by the signal processor 250 is, for example, ⅕ of the top of the video content 310 or other proportions of the picture. Also, the signal processor 250 may determine the colors of the lights 231 a and 231 b based on the average color of the captured part of the video content, but the disclosure is not limited thereto. In FIG. 3 , part of the content captured by the signal processor 250 is, for example, a blue sky, and the signal processor 250 can adjust the lights 231 a and 231 b accordingly to correspond to the color of the blue sky (for example, blue).

In another embodiment, the specific aspects of the lights 231 a and 231 b may also depend on the system state of the HMD 200 . The foregoing system state is, for example, a device pairing state, a power state, or a related information of a host computer to which the HMD 200 is connected, but the disclosure is not limited thereto.

In addition, the specific aspects of the lights 231 a and 231 b may also depend on the operating state of the video content. Assuming that the video content provided by the HMD 200 is the game content being performed by the wearer 299 , the lights 231 a and 231 b may be designed to correspond to the current game state of the video content. For example, when the wearer 299 wins, the lights 231 a and 231 b may appear in green. When the character of the wearer 299 is in a recovering state, the lights 231 a and 231 b may appear as a green marquee. When the wearer 299 is attacked, the lights 231 a and 231 b may appear red. Alternatively, the colors of the lights 231 a and 231 b also appear to correspond to the color of the team to which the wearer 299 belongs.

As mentioned in the previous embodiments, the light source in the HMD of the present disclosure can be represented by an array of light sources, which will be further described below with reference to FIGS. 4 and 5 .

Please refer to FIG. 4 , which illustrates a plurality of light source arrays according to embodiments of the disclosure. In FIG. 4 , each of the illustrated light source arrays 410 , 420 , 430 , 440 , and 450 may include m×n point light sources (where m, n are all positive integers).

Taking the light source array 410 as an example, it may include 2×1 point light sources 411 . When the light source array 410 is disposed in the HMD 400 , the point light source 411 can cooperatively provide the light 405 . Moreover, as can be seen from the front view and the side cross-sectional view of the HMD 400 of FIG. 4 , since the light source array 410 can be considered to include only one column of point light sources 411 , it can be disposed only in the first chamber (not labelled) or the second chamber (not labelled) of the HMD 400 .

Taking the light source array 440 as an example, it may include 9×2 point light sources 441 . When the light source array 440 is disposed in the HMD 400 , the point light source 441 can cooperatively provide the light 405 . Moreover, as can be seen from the front view and the side cross-sectional view of the HMD 400 of FIG. 4 , since the light source array 440 can be regarded as including only two columns of point light sources 441 (each column includes 9 point light sources 441 ), the two columns of point light sources 441 can be respectively disposed in the first chamber and the second chamber of the HMD 400 , or both in the first chamber or the second chamber of the HMD 400 . In addition, the manners and arrangement of the light source arrays 420 , 430 , and 450 can be referred to the related descriptions of the light source arrays 410 and 440 , and are not described herein.

Furthermore, as shown in FIG. 4 , the HMD 400 of the present disclosure may further include a light guide plate 460 that can be attached to the light source to provide a better light guiding effect.

Please refer to FIG. 5 , which illustrates a plurality of light source arrays according to other embodiments of the disclosure. In FIG. 5 , the illustrated light source arrays 510 , 520 , 530 , 540 , and 550 individually includes m×n planar light sources (where m and n are all positive integers).

Taking the light source array 510 as an example, it may include 2×1 planar light sources 511 . When the light source array 510 is disposed in the first chamber of the HMD 500 , the planar light source 511 can cooperatively provide light 505 a . Alternatively, when the light source array 510 is disposed in the second chamber of the HMD 500 , the planar light source 511 can cooperatively provide light 505 b.

Taking the light source array 540 as an example, it may include 9×2 planar light sources 541 . When the light source array 540 is disposed in the first or second chamber of the HMD 500 , the planar light source 541 can cooperatively provide light 505 a or 505 b . In addition, the light source array 540 can also be adjusted to be a light source array 540 a which includes two rows of the planar light source 541 (each of which includes 9×1 planar light sources 541 ). Moreover, the two rows of planar light sources 541 in the light source array 540 a may be respectively disposed in the first chamber and the second chamber of the HMD 500 to provide lights 505 a and 505 b , respectively. In addition, the aspects and the manners of being disposed of the light source arrays 520 , 530 , and 550 can be referred to the related descriptions of the light source arrays 510 and 540 , and are not described herein.

›DESCRIPTION OF THE EMBODIMENTS · 3 of 4

Please refer to FIG. 6 , which is an exploded view of an HMD according to an embodiment of the disclosure. As shown in FIG. 6 , the HMD 600 may sequentially include a display 610 , a first chamber 620 , a lens 630 , a light blocking member 640 , a second chamber 650 , an appearance member 660 , a cushioning material 670 , and a headband 680 , wherein the top sides of the first chamber 620 and the second chamber 650 may be provided with light sources for providing lights 605 a and 605 b , respectively. However, the structure of the HMD 600 shown in FIG. 6 is merely an example and is not intended to limit the possible embodiments of the present disclosure.

Please refer to FIG. 7 , which shows side cross-sectional views of the HMD according to various embodiments of the present disclosure. As shown in HMD 700 a , light source 730 of the present disclosure may be disposed only in first chamber 710 . As shown in HMD 700 b , the light source 730 of the present disclosure can be disposed in both the first chamber 710 and the second chamber 720 . As shown in HMD 700 c , light source 730 of the present disclosure may also be disposed only in second chamber 720 .

In addition, as shown in FIG. 7 , the HMD 700 d of the present disclosure may further include a matting layer 740 attached to the light source 730 for absorbing various impurities present in the first chamber 710 and the second chamber 720 . Disperse light to prevent stray light from affecting the wearer's visual experience.

Please refer to FIG. 8 , which is a flow chart of adjusting light according to an embodiment of the disclosure. In this embodiment, it is assumed that the signal processor in the HMD can retrieve a video content from a host computer coupled to the HMD or a system state of the HMD, and accordingly control the light source to provide lights. Therefore, in step S 810 , the signal processor can determine whether the light reference data corresponding to the video content is received from the host computer. In various embodiments, the light reference data may be the top image of the previously mentioned 360-degree image or the part of the video content corresponding to the side of the light source.

If the signal processor determines that the light reference data has been received from the host computer, step S 820 may be performed to generate the first light source control signal according to the light reference data. In an embodiment, if the received light reference data is a top image of a 360-degree image, the first light source control signal generated by the signal processor can be used to adjust the light emitted by the light source to correspond to the color of the top image. For example, if the top image is a blue sky, the first light source control signal can be used to control the light source to emit a blue color corresponding to the blue sky. For another example, if the top image is a starry sky, the first light source control signal may be used to control the light source to emit black corresponding to the starry sky, but the present disclosure is not limited thereto.

In step S 830 , the signal processor can adjust the light according to the first light source control signal. In an embodiment, for each light emitted by the light source, the signal processor can be controlled by a corresponding first light source control signal, as shown in Table 1 below.

Moreover, when there are multiple light sources, for the light source to be controlled, the signal processor may further add identity information (such as a string or a coordinate) corresponding to the light source to the corresponding first light source control signal, thereby the considered light source can be controlled more accurately.

In other words, the signal processor can provide light sources of different colors by independently controlling the respective light sources. In this way, the light source disposed in the HMD can cooperate to provide a more detailed light level, thereby allowing the user to have a better visual experience.

In addition, if the signal processor determines that the light reference data is not received from the host computer, step S 840 may be performed to adjust the light according to the second light source control signal from the host computer. In this embodiment, the second light source control signal is, for example, an operating state (e.g., a game state) corresponding to the video content or a system state of the HMD (e.g., a device pairing state, etc.). Thereby, the light provided by the HMD light source can be changed in response to the operating state of the video content (for example, red due to attack) or the system state of the HMD (e.g., power state, etc.).

In order to make the present disclosure easier to understand, the following is further described based on FIGS. 9A and 9B .

Please refer to FIG. 9A , which is a schematic diagram of a VR scenario according to an embodiment of the disclosure. As shown in FIG. 9A , it is assumed that the role 999 of the wearer of the HMD of the present disclosure in the VR environment is moving along the route R 1 in the illustrated VR scene (for example, a platform with a street lamp 998 ), and sequentially passing through locations T 1 , T 2 and T 3 . Further, in FIG. 9A , the light sources L, M, and R are disposed in the considered HMD, and the light intensity provided by the light sources L, M, and R may vary in response to the process of the role of the character 999 walking in the route R 1 .

Specifically, the process in which the character 999 passes through the locations T 1 to T 3 in sequence can be regarded as a process in which the character 999 gradually approaches the street lamp 998 and then gradually moves away from the street lamp 998 . During this process, the HMD may generate corresponding first light source control signals to control the light sources L, M, and R according to the top images TL 1 , TL 2 , and TL 3 corresponding to the locations T 1 T T 3 , respectively.

For example, when the character 999 is located at the location T 1 , since the top image TL 1 (i.e., the light reference data) should present weak light from the upper left, the signal processor can issue the first light source control signal as (L, 55), (M, 20), (R, 0), thereby adjusting the intensities of the light sources L, M, and R to 55, 20, and 0, respectively. In this case, the wearer of the HMD can feel the weak light from the upper left.

›DESCRIPTION OF THE EMBODIMENTS · 4 of 4

When the character 999 proceeds to the location T 2 , since the top image TL 2 (i.e., the light reference data) should present a strong light from the upper left, the signal processor can issue the first light source control signal as (L, 220), (M, 80), (R, 0), thereby adjusting the intensities of the light sources L, M, and R to 220, 80, and 0, respectively. In this case, the wearer of the HMD can feel the strong light from the upper left.

When the character 999 proceeds to the location T 3 , since the top image TL 3 (i.e., the light reference data) should present weaker light from the upper left, the signal processor can issue the first light source control signal as (L, 55), (M, 20), (R, 0), thereby adjusting the intensities of the light sources L, M, and R to 55, 20, and 0, respectively. In this case, the wearer of the HMD can feel the weak light from the upper left.

In this way, the wearer of the HMD can feel the immersive effect, thereby improving the wearer's operating experience.

Please refer to FIG. 9B , which is a schematic diagram of a VR scenario according to FIG. 9A of the present disclosure. As shown in FIG. 9B , it is assumed that the role 999 of the wearer of the HMD of the present disclosure in the VR environment is walking along the route R 2 in the shown VR scene (for example, a platform with a street lamp 998 ), and sequentially passing through locations T 7 , T 8 and T 9 . Further, in FIG. 9B , the light sources L, M, and R are disposed in the considered HMD, and the light intensities provided by the light sources L, M, and R may vary in response to the process of the role of the character 999 walking in the route R 2 .

Similar to FIG. 9A , the process in which the character 999 passes through the locations T 7 -T 8 in sequence can also be regarded as the process in which the character 999 first approaches the street light 998 and then gradually moves away from the street light 998 . The only difference is that the route R 2 is closer to the street light 998 than the route R 1 . In the above process, the HMD can generate corresponding first light source control signals to control the light sources L, M, and R according to the top images TL 7 , TL 8 , and TL 9 corresponding to the locations T 7 -T 9 , respectively.

For example, when the character 999 is located at the location T 7 (e.g., under the street light 998 ), the signal processor can issue the first light source control signal as (L, 110), (M, 100), (R, 50) because the top image TL 7 (i.e., the light reference data) should present a strong light from the oblique front, thereby adjusting the intensities of the light sources L, M, and R to 110, 100, and 50, respectively. In this case, the wearer of the HMD can feel the strong light from the oblique front.

When the character 999 proceeds to the location T 8 , since the top image TL 8 (i.e., the light reference data) should present intense light from directly above, the signal processor can issue the first light source control signal as (L, 255), (M, 255), (R, 135), thereby adjusting the intensities of the light sources L, M, and R to 255, 255, and 135, respectively. In this case, the wearer of the HMD can feel the strong light from directly above.

When the character 999 proceeds to the location T 9 , since the top image TL 9 (i.e., the light reference data) should present light from the left behind, the signal processor can issue the first light source control signal as (L, 180), (M, 120), (R, 70), thereby adjusting the intensities of the light sources L, M, and R to 170, 120, and 70, respectively. In this case, the wearer of the HMD can feel the light from the left behind.

In addition to the above mentioned situations, the ambient light of the car entering and leaving the tunnel in the video content, the fluorescent lamp on the head of the clerk in the game, the skylight penetrated by the transparent skylight of the virtual arena, the ambient light in the factory, the sunlight on the beach, the fire of the gun battle and the candlelight shadow of the castle, etc., can make the HMD wearer feel the immersive effect through the additional light provided by the HMD of the disclosure, thereby improving the wearer's operating experience.

In summary, the HMD and the light adjusting method of the present disclosure can provide additional light through a light source disposed in the first chamber and/or the second chamber, thereby allowing the wearer to experience a better visual experience. Moreover, depending on the application, the above-mentioned light can also exhibit different changes based on the operating state of the video content and/or the system state of the HMD, so that the wearer can feel the immersive feeling more.

It will be apparent to those skilled in the art that various modifications and variations can be made to the structure of the present disclosure without departing from the scope or spirit of the disclosure. In view of the foregoing, it is intended that the present disclosure cover modifications and variations of this disclosure provided they fall within the scope of the following claims and their equivalents.

›Tables in the description — 1
TABLE 1
RGBstrengthmeaning
1101Light can be red, yellow or green. The
available strength is only on or off.
10132Allows the light to appear red, blue or
purple. The available intensity is 32 levels
(but the intensity of red and blue should be
consistent).
161601Supports 256 colors based on a
combination of red/green
2552552551Supports 16,777,216 colors based on a
combination of red/green/blue

Claims as granted

14 claims

Log in to read the claims of this application.

Log in to unlock

Classifications

2 codes
IPC · International Patent Classification
Section H — Electricity
  • H04N13/398
  • H04N13/344

Claim changes

Soon
Coming soonHow the claims changed between publication and grant

See which claims were amended, added or cancelled during examination, with every added and removed word marked.

AmendedAddedCancelledUnchanged

The published claims of this application are not paired with the granted ones in what we hold.

File wrapper

⤢ drag to zoomOct 2019Jan 2020Apr 2020Jul 2020Oct 2020Jan 2021Apr 2021USPTOApplicantNon-final rejectionResponse after non-final
USPTOApplicanthover for detail · click to open
Pendency
1.4 y
503 days filing → grant
Office actions
1
non-final + final
Responses
1
no RCE
Examiner
Clifford Hilaire
art unit 2488 · TC 2400
Citations: 3 back · 0 forward

See the full prosecution history — every USPTO and applicant action on this file, in order.

Log in to unlock

Documents

Log in to open the documents of this file: the application as filed, every office action and response, the notice of allowance.

Log in to unlock

Chain of title

⤢ drag to zoom20202022202420262028203020322034203620382040Owner 1
Titlehover for detail · click to open

See the full assignment history — every owner this patent has passed through, with recordation dates and reel/frame numbers.

Log in to unlock