Inventor
Jr., William Parsons Newhall
Inventor
US
Overview
Patents· 22 as inventor
Public. Assignee & technology derived from the patent record. Each patent links to its LexDana page.
G06Tprimary
G06TImage data processing or generation, in general52%
G06FElectric digital data processing33%
G06NComputing arrangements based on specific computational models7%
G06VImage or video recognition or understanding7%
PatentTitleYear
12,566,607Robust, efficient multiprocessor-coprocessor interface202612,361,633Using importance resampling to reduce the memory incoherence of light sampling202512,354,212Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware202512,198,253Method for handling of out-of-order opaque and alpha ray/primitive intersections202512,198,256Early release of resources in ray tracing hardware202512,148,088Method for continued bounding volume hierarchy traversal on intersection without shader intervention202412,124,378Method for efficient grouping of cache requests for datapath scheduling202412,067,669Watertight ray triangle intersection202411,966,737Robust, efficient multiprocessor-coprocessor interface202411,928,772Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware202411,854,141Early release of resources in ray tracing hardware202311,790,595Method for handling of out-of-order opaque and alpha ray/primitive intersections202311,704,863Watertight ray triangle intersection202311,675,704Method for efficient grouping of cache requests for datapath scheduling202311,663,773Using importance resampling to reduce the memory incoherence of light sampling202311,645,810Method for continued bounding volume hierarchy traversal on intersection without shader intervention202311,508,112Early release of resources in ray tracing hardware202211,455,768Method for forward progress and programmable timeouts of tree traversal mechanisms in hardware202211,328,472Watertight ray triangle intersection202211,200,725Method for continued bounding volume hierarchy traversal on intersection without shader intervention202111,157,414Method for efficient grouping of cache requests for datapath scheduling202111,138,009Robust, efficient multiprocessor-coprocessor interface2021Career & activity timeline
Assembled from patent assignee/location history and declaration credentials.
2021–2026Patents assigned to NVIDIA CORP (22)· patent assignee history
2021–2026Based in US· patent location history
Inventor activity
Assignee and location history derived from the patent record.
Assignees
| Assignee | Patents | Span |
|---|---|---|
| NVIDIA CORP | 22 | 2021–2026 |
Locations
| Location | Patents | Span |
|---|---|---|
| US | 22 | 2021–2026 |