Inventor

DAVID B. LOCKTON

Inventor
US

Overview

32→
Patents
2021–2026
Patent span
Human necessities
Primary field (CPC A)

Patents· 32 as inventor

Public. Assignee & technology derived from the patent record. Each patent links to its LexDana page.

A63Fprimary
A63FCard, board, or roulette games40%
H04NPictorial communication, e.g. television22%
G07FCoin-freed or like apparatus21%
H04LTransmission of digital information, e.g. telegraphic communication9%
A63BApparatus for physical training, gymnastics, swimming, climbing, or fencing7%
PatentTitleYear
12,549,827Method of and system for managing client resources and assets for activities on computing devices202612,530,945Method and systems for reducing risk in setting odds for single fixed in-play propositions utilizing real time input and artificial intelligence202612,342,048Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202512,267,566Method of and system for managing client resources and assets for activities on computing devices202512,208,321Method of and system for conducting multiple contests of skill with a single performance202512,017,130Method of and system for conducting multiple contests of skill with a single performance202412,005,349Synchronized gaming and programming202411,951,402Method of and system for conducting multiple contests of skill with a single performance202411,918,880Method of and system for conducting multiple contests of skill with a single performance202411,917,254Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202411,889,157Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202411,825,168Eception in connection with games of skill played in connection with live television programming202311,786,813Game of skill played by remote participants utilizing wireless devices in connection with a common game event202311,736,771Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202311,722,743Synchronized gaming and programming202311,716,515Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202311,678,020Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202311,654,368Methods and apparatus for distributed gaming over a mobile device202311,601,727Interactive advertising system202311,551,529Method of generating separate contests of skill or chance from two independent events202311,451,883Method of and system for managing client resources and assets for activities on computing devices202211,400,379Methods and apparatus for distributed gaming over a mobile device202211,358,064Method of and system for conducting multiple contests of skill with a single performance202211,338,189Method of and system for conducting multiple contests of skill with a single performance202211,308,765Method and systems for reducing risk in setting odds for single fixed in-play propositions utilizing real time input202211,298,621Method of and system for conducting multiple contests of skill with a single performance202211,266,896Method of and system for conducting multiple contests of skill with a single performance202211,235,237Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202211,185,770Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202111,179,632Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming202111,154,775Synchronized gaming and programming202111,148,050Cellular phone games based upon television archives2021

Career & activity timeline

Assembled from patent assignee/location history and declaration credentials.

2021–2025Patents assigned to WINVIEW INC (30)· patent assignee history
2021–2026Based in US· patent location history
2023–2026Patents assigned to WINVIEW IP HOLDINGS LLC (12)· patent assignee history

Inventor activity

Assignee and location history derived from the patent record.

Assignees
AssigneePatentsSpan
WINVIEW INC302021–2025
WINVIEW IP HOLDINGS LLC122023–2026
Locations
LocationPatentsSpan
US322021–2026