Inventor

Alexander L. Minkin

Inventor
Los Altos, CA, US

Overview

33→
Patents
2003–2018
Patent span
Physics
Primary field (CPC G)

Patents· 33 as inventor

Public. Assignee & technology derived from the patent record. Each patent links to its LexDana page.

G06Tprimary
G06TImage data processing or generation, in general61%
G06FElectric digital data processing27%
G09GArrangements or circuits for control of indicating devices using static means to present variable information11%
PatentTitleYear
9,952,977Cache operations and policies for a multi-threaded client20189,665,958'System, method, and computer program product for redistributing a multi-sample processing workload between threads'20179,595,075'Load/store operations in texture hardware'20179,436,971'System, method, and computer program product for accessing multi-sample surfaces'20169,286,659'Multi-sample surface processing using sample subsets'20169,286,256'Sharing data crossbar for reads and writes in a data cache'20169,262,797'Multi-sample surface processing using one sample'20169,013,498'Determining a working set of texture maps'20158,817,035'Texture pipeline context switch'20148,595,425'Configurable cache for multiple clients'20138,335,892'Cache arbitration between multiple clients'20128,266,382'Cache interface protocol including arbitration and hints'20128,266,383'Cache miss processing using a defer/replay mechanism'20128,217,954'Reconfigurable dual texture pipeline with shared texture cache'20128,212,835'Systems and methods for smooth transitions to bi-cubic magnification'20127,999,821'Reconfigurable dual texture pipeline with shared texture cache'20117,948,498'Efficient texture state cache'20117,948,495'Linking texture headers and texture samplers'20117,924,290'Method and system for processing texture samples with programmable offset positions'20117,884,831'Reconfigurable high-performance texture pipeline with advanced filtering'20117,825,935'System, method and computer program product for using textures as instructions for graphics processing'20107,737,988'Using font filtering engines for texture blitting'20107,705,846'Processing high numbers of independent textures in a 3-D graphics pipeline'20107,697,009'Processing high numbers of independent textures in a 3-D graphics pipeline'20107,659,893'Method and apparatus to ensure consistency of depth values computed in different sections of a graphics processor'20107,649,538'Reconfigurable high performance texture pipeline with advanced filtering'20107,589,741'Processing high numbers of independent textures in a 3-D graphics pipeline'20097,289,126'Gamma-corrected texel storage in a graphics memory'20077,245,302'Processing high numbers of independent textures in a 3-D graphics pipeline'20077,027,063'Texture cache addressing'20066,980,209'Method and system for scalable, dataflow-based, programmable processing of graphics data'20056,924,811'Circuit and method for addressing a texture cache'20056,629,188'Circuit and method for prefetching data for a texture cache'2003

Career & activity timeline

Assembled from patent assignee/location history and declaration credentials.

2003–2018Patents assigned to NVIDIA CORP (33)· patent assignee history
2003–2018Based in Los Altos, CA, US· patent location history
2007–2010Based in Palo Alto, CA, US· patent location history
2012–2018Patents assigned to MINKIN ALEXANDER L (9)· patent assignee history
2012–2018Patents assigned to SELVANESAN RAJESHWARAN (6)· patent assignee history
2012–2018Patents assigned to CARLTON STEWART GLENN (5)· patent assignee history
2012–2018Patents assigned to MCCARVER CHARLES (5)· patent assignee history
2017Based in Los Gatos, CA, US· patent location history

Inventor activity

Assignee and location history derived from the patent record.

Assignees
AssigneePatentsSpan
NVIDIA CORP332003–2018
MINKIN ALEXANDER Lself92012–2018
SELVANESAN RAJESHWARAN62012–2018
CARLTON STEWART GLENN52012–2018
MCCARVER CHARLES52012–2018
Locations
LocationPatentsSpan
Los Altos, California, US302003–2018
Palo Alto, California, US22007–2010
Los Gatos, California, US12017