Inventor

KAZI ATIF-UZ ZAMAN

Inventor
US

Overview

30→
Patents
2021–2025
Patent span
Human necessities
Primary field (CPC A)

Patents· 30 as inventor

Public. Assignee & technology derived from the patent record. Each patent links to its LexDana page.

A63Fprimary
A63FCard, board, or roulette games52%
G06NComputing arrangements based on specific computational models17%
G06TImage data processing or generation, in general13%
G06FElectric digital data processing7%
G06QInformation and communication technology [ict] specially adapted for administrative, commercial, financial, managerial or supervisory purposes6%
G06VImage or video recognition or understanding2%
G07FCoin-freed or like apparatus2%
H04NPictorial communication, e.g. television2%
PatentTitleYear
12,456,254Terrain generation and population system202512,427,428Dynamic modifications of single player and multiplayer mode in a video game202512,201,907Live gameplay updates202512,138,543Enhanced animation generation based on generative control202412,109,496Persona driven dynamic content framework202412,056,579Intelligent system for automated allocation of computing resources202411,925,872Dynamic modifications of single player and multiplayer mode in a video game202411,887,253Terrain generation and population system202411,786,825Fraud detection system202311,752,434Live gameplay updates202311,620,800Three dimensional reconstruction of objects based on geolocation and image data202311,478,715User-controllable model-driven matchmaking202211,471,764Predictive execution of distributed game engines202211,458,399Systems and methods for automatically measuring a video game difficulty202211,458,406Progressive human user detection challenges with rewards202211,433,300Request distribution system202211,413,539Realtime dynamic modification and optimization of gameplay parameters within a video game application202211,410,372Artificial intelligence based virtual object aging202211,406,899Virtual character generation from image or video data202211,369,880Dynamic difficulty adjustment202211,344,814Multiplayer video game matchmaking system and methods202211,331,575Virtual environment mapping system202211,311,810Persona driven dynamic content framework202211,276,216Virtual animal character generation from image or video data202211,266,914Dynamic modifications of single player and multiplayer mode in a video game202211,207,593Scalable state synchronization for distributed game servers202111,204,742Multi-objective experiments with dynamic group assignment202111,179,639Fraud detection system202111,161,044Adaptive gaming tutorial system202111,141,663Multiplayer video game matchmaking optimization2021

Career & activity timeline

Assembled from patent assignee/location history and declaration credentials.

2021–2025Patents assigned to ELECTRONIC ARTS INC (30)· patent assignee history
2021Patents assigned to ELECTRONICS ARTS INC (2)· patent assignee history
2021–2025Based in US· patent location history

Inventor activity

Assignee and location history derived from the patent record.

Assignees
AssigneePatentsSpan
ELECTRONIC ARTS INC302021–2025
ELECTRONICS ARTS INC22021
Locations
LocationPatentsSpan
US302021–2025