USPatentGranted
B2

Game machine, a storage medium storing a computer program used thereof, and control method

Granted 8 Jul 2014 · 2 office actions

Life of the patent

3 dated events
⤢ drag to zoomJul 2012Oct 2012Jan 2013Apr 2013Jul 2013Oct 2013Jan 2014Apr 2014Jul 2014Prosecution
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Abstract

A game machine determines the reference timing included in a predetermined time range and the crossing direction position corresponding to the reference timing based on the sequence data ( 30 ). And, the game machine causes an instruction path (R) extending from one end side (UP) in depth direction (TD) toward the other end side (DP) while passing through each crossing direction position corresponding to each reference timing at a position on the time axis corresponding to each reference timing and the reference line (TL), to be displayed on the game screen, and decreases a distance between each position and the reference line (TL) with a decrease in a time difference between the reference timing and the current time.

Claims

12 · 3 independent · depth 3
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12 granted claims

Classifications

5 codes
IPC · International Patent Classification
Section A — Human necessities
  • A63F9/24
USPC · US Patent Classification
463/7463/35463/31463/37

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File wrapper

Pendency
2.0 y
732 days filing → grant
Office actions
1
non-final + final
Responses
2
no RCE
Examiner
William Brewster
art unit 3716 · TC 3700
Citations: 18 back · 0 forward

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Priority chain

1 priority documents
›Priority documents — 1
TypeDocumentDate
related publicationUS 20130130761 A123 May 2013

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